Tuesday 27 October 2015

Steps and Ethical points about Games


Stimulus:

What is a brief? A brief contains the data that a client has prepared for the employee to follow, when asked to create a film, game etc.

Client Brief - A client brief is given to the employee, informing them about what the client wants within the game, as an example the folder would contain information about the genre, device it would be made for, how many levels and how many characters are made.

Own Brief - An own brief is data that the employee makes for themselves. if the client brief doesn't inform the developers about how many characters, levels etc. then the developer has more freedom to be creative. They are able to create as many levels as they like and as many characters because an own brief is a brief made by the employee.

Market Research - This is when the employee goes onto the internet to search for ideas, information, inspiration and consumers are interested in. Research isn't just limited to the internet though because developers can create surveys and hand them out to get feedback within a the local area.

Ideas Generation

Brainstorming - When brainstorming a developer will write down all the ideas that he/she has either gathered from inspiration or thought of on their own and list them on a piece of paper or within any other form such as word, power point etc. After, they will pick out the best ideas and combine them together. (if possible)

Mood Board - A mood board is a brief form of story that shows images of what the developer envisions the game to be, that is accompanied by text, explaining what is happening within the segment. This is to give an idea of the feel of the game, and how it may play.

Thumbnail Sketching - Thumbnail sketches are used to go through several ideas quickly. In a sense they are closely related doodles.

Concept Art - Concept art shows the stages of a project. It'll go through the cycle of the character, weapon and scenery. At the end stage, the art piece should be finished but it doesn't have to be put into the game because the created item/person is still only a suggestion.

Legal and Ethical Consideration:

Copyright - When making a game copyrighting the logo, title etc. are essential. If you don't Trade Mark or copyright it then people can steal the name, logo and idea of the game, leaving you with nothing, so it's best to make sure that everything is copyrighted to prevent theft.

Libel - When someone is found to be libel it means that they intentionally tarnished or slandered someone's reputation. 

How female characters represented within video games - Almost in every game women are categorized as sexual objects. Most developers create them with a scarce amount of clothing, leaving a rather revealing attire, followed by overly enlarged body parts. An example of this would be the old Lara Croft games.

 


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